OpenGL ES

Getting Started with OpenGL ES for the iPhone


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Any graphics library is a little hard to handle when first getting started -there are so many different concepts to get a grasp on. This tutorial is here to start you down the path of using OpenGL ES for the iPhone. Creating OpenGL based applications in games involve a little bit more ground work to get things rolling, but on the plus side we can remove Interface Builder from the equation entirely. If you haven't built anything for the iPhone before I recommend you check out our beginner's tutorial for building iPhone applications - it will give you good starting point.

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