Bubba

Bubba
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C# Tutorial - Simple Threaded TCP Server
05/07/2010 - 14:23
This is a really great example and I have a working implementation. Thanks. One thing I can't seem to wrap my head around though.
In the scenario you have covered, a client sends a message to the server and the server responds. How do you set up for a scenario where the server can also send a notification to the client. The client would always have to be in a listening state (ie: bytesRead = clientStream.Read(message, 0, 4096); ) which would cause issues when the client sends a command and is waiting for a response from the server.
Would I need two connections to handle this or is there a more elegant way to accomplish this ?
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