johnwcurry

johnwcurry
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C# Tutorial - Serialize Objects to a File
12/03/2011 - 11:16
I wonder how compact serialization is, and how fast it is. I'm currently moving mixed data (int, float, string) around on a local area network. The sender creates a byte stream using BitConverter, UDP's across the network, then decode at the receiver.
I could take the data values and incorporate them into a serializable class, then serialize/deserialize. I wonder about size and speed compared to the encoded binary stream...
Encapsulating into an object would certainly reduce the complexity of encode/decode, but what would be the speed/size cost?
Any thoughts?
John
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